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[Smash Bros. SP] Why is it called a crap game? Thorough explanation of online, popular level, and luck factors

Super Smash Bros. SPECIAL (hereinafter referred to as Smash Bros. SP) is
one of the most well-known competitive action games in Japan.

On the other hand, if you search,

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“Smash Bros. crappy game”
“Online is terrible”
“Too much a luck game”

There are also many negative comments.

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Why is Smash Bros., which can be said to be a national game,
so called a “crap game”?

In this article, we will thoroughly explain the reasons why Super Smash Bros. SP is often criticized from the perspectives of the game structure, online environment, and player base.

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The premise that Smash Bros. is easy to be called a crap game

The first thing to understand is that
Smash Bros. is a game that is both “playable by anyone” and “extremely competitive.”

  • Face as a party game
  • Face as a serious competitive game

This duality is the biggest cause of
division in evaluation.

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The biggest reason why it’s called a shitty game ① Problems with online competition

The most common complaint about Super Smash Bros. SP is online.

Reasons for frequent lag

  • P2P communication method
  • Line disparity directly affects
  • Many players do not use wired technology

This allows

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  • Can’t avoid it in time
  • Combo does not work
  • The judgment of the technique is wrong

Experiences like this occur frequently.

In competitive games,
Input delay is a fatal flaw, and
this is the biggest factor in crappy game ratings.

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Reason why it is called a shitty game ② Dissatisfaction with matching specifications

Smash Bros. SP online is

  • Rules are not unified
  • Random stage
  • Mixed presence/absence of items
The specification is

.

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This allows

“I really wanted to do it, but I was thrown into the party rules”
“The luck factor was too strong in the match”

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This will cause stress.

Especially for beginners to intermediate users,
It’s easy to have a strong feeling that your ability is not reflected.

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Reason why it is called a crap game ③ Differences in character performance and sense of unfairness

While there are a large number of participating characters in Super Smash Bros. SP,
the performance gap has not been completely filled in.

  • Difference in return force
  • Strength of technique judgment
  • Combo difficulty

This allows

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  • “Just using this character gives you an advantage”
  • “You can’t win if you like the character”

There are a certain number of players who feel this way.

Especially for beginners, it is easy to feel that
character compatibility = unreasonable.

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Why it is called a luck game

Smash Bros. is different from fighting games.

  • Blowout%
  • Death due to accident off the cliff
  • Item element (depending on settings)

I intentionally left out elements that involve luck, such as

.

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This allows

  • Even if there is a difference in ability, reversals occur
  • One mistake leads to instant defeat

There are a lot of developments,
which makes it easy for people to say, “It’s not a skill game = it’s a crap game.”

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Reason why people are said to have low level of citizenship

Smash Bros. has a very large number of players,
and a wide range of age groups.

As a result,

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  • Inciting behavior (flexion, extension, placement)
  • Throw away game
  • Intentional delay

becomes more noticeable.

Furthermore,
The fact that the penalty is light and there is little sense that the reporting system is working
is aggravating the dissatisfaction.

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Why beginners tend to think it’s a crap game

For beginners of Smash Bros.

  • I don’t understand the combo
  • Difficult to return to cliff
  • I don’t understand the strategy

It will be thrown online in the state.

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Then,

  • One-sidedly beaten up
  • I don’t know what’s wrong
  • Unable to feel improvement

It tends to be an experience like
Unreasonable game = crap game.

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Why Smash Bros. continues to be appreciated

I have listed the problems so far, but
The reason why Smash Bros. is a national game is also clear.

  • Intuitive operation
  • Easy to see
  • It’s overwhelmingly fun to play with friends
  • Enjoy with character love

Especially in offline/family battles,
The shitty game element almost disappears.

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Who is Smash Bros. suitable for and who is not suitable for it

Suitable for people

  • Have fun with friends
  • Focus on character love
  • Focus on excitement over wins and losses

Not suitable for people

  • Seeking complete meritocracy
  • I feel a lot of stress from the rug
  • Prioritize competitiveness

Thoughts to avoid bad game reviews

In order to enjoy Smash Bros.
The following considerations are important.

  • Online doesn’t demand perfection
  • Focus on growth rather than winning rate
  • Utilize offline and internal conflicts
  • Understand the differences in character performance

If you expect a “fair fighting game” without knowing this,
there is a high probability that it will be judged as crap.

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Summary: Smash Bros. is “a game with too much space”

  • Smash Bros. has a mix of beginners and experts
  • There are limits to the online environment
  • Design that retains luck elements
  • Still, it is uniquely interesting

Super Smash Bros. SP is
a game whose evaluation changes 180 degrees depending on “with whom and how you play”.

There are certainly reasons why it’s called a shitty game, but
You could also say that’s the fate of Smash Bros.

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