Pokémon Legends: Z-A is a work whose design concept is significantly different from the previous Pokémon series.
Therefore,
- I’ve been playing Pokemon
- Also experienced by Arceus
- Series experienced person
Even there are many cases in which we unconsciously make mistakes.
In this article,
We will summarize and explain the mistakes that ZA beginners often make and their countermeasures.
Failure 1: Battles proceed in the same way as in previous games
This is the most common failure.
ZA’s battle is
- Not turn-based
- Techniques have cooldown times
- Positioning and avoidance are important
It is a battle system of almost a different genre.
Common actions
- Hit the technique repeatedly and get hit
- Push just by type compatibility
- Not conscious of avoidance
As a result
It is easy to feel that the enemy is too strong or unreasonable.
対CE
- Avoidance is better than attack
- Take a step back and look at the situation
- Do not force attacks during cooldown time
The most difficult part is getting used to the operation.
Failure ② Story too fast
If you continue to progress through the main story with the feeling that you want to see what happens quickly,
it will suddenly become difficult after the middle stage.
Why is it dangerous
- Can’t keep up with level and equipment
- Lack of combat experience
- Enemies are strengthened with little understanding of operations
ZA is
designed for players to grow in the early margins.
対CE
- Proceed through exploration and combat
- Take a detour before you get stuck
- “Don’t rush” is the correct answer
Failure ③ Trying to use whatever Pokemon you catch
A common thing in the early stages is
trying to use all newly caught Pokemon.
Problem
- Operation feels different
- I can’t remember the tricks of the technique
- Party is unstable
In ZA,
The differences in operability for each Pokemon are very large.
対CE
- Pick easy-to-use Pokemon
- Prioritize individuals with intuitive operation
- Do not force replacement
“Easy to handle” is more important than “strong”
Failure ④ Save too many recovery items
Beginners,
“I don’t use it because it’s a waste”
I tend to do.
Problems with ZA
- Many consecutive battles
- Hard to avoid being hit
- Delay in rebuilding
As a result, a vicious cycle of
annihilation → retry → further exhaustion
begins.
対CE
- Recovers instantly when HP decreases
- Recovery = ensuring safety
- Items must be used
Failure 5. Postponing side missions
“It’s not the main story, so you can do it later”
This way of thinking is also prone to failure.
Role of side elements
- Exploration/combat practice
- Obtain useful items
- Reducing work in the second half
If you leave it alone in the early stages,
the amount of work will suddenly increase in the latter half.
対CE
- If you see it, just check the contents
- Digest what you can at the same time
- You don’t have to aim for perfection
Failure ⑥ Forcibly challenging a clearly stronger enemy
In ZA,
enemies of a higher rank are clearly placed from the beginning.
Common misconceptions
“It should be made to be defeated”
Actually,
- Postponed assumption
- For avoidance practice
- World view production
has a strong meaning.
対CE
- Retreat if you feel danger
- Assessing strength
- Try again later
The decision to run away is also a good strategy.
Failure ⑦ Do not change the operation settings at all
ZA is a
work that has a different feel of operation.
If you leave the default settings,
- Camera doesn’t fit
- Delay in evasion
- Operations feel busy
The problem is more likely to occur.
対CE
- Adjust camera speed
- Check operation assignment
- Adjust yourself little by little
It is faster to adjust the settings than to get used to it.
Author’s impressions|Many failures are caused by “lack of information”
Personally, I feel that
many of the failures in ZA come from a lack of understanding rather than the player’s skill.
- Drawing the common sense of conventional works
- Too quick to find the correct answer
- I don’t know the premise of playing carefully
With just this,
the evaluation changes from “difficult” to “well done.”
Summary|Just by avoiding mistakes, it becomes easier to play
To summarize the mistakes that beginners tend to make:
- Fight like a traditional game
- The story is too rushed
- Change Pokemon frequently
- Be stingy with recovery
- Leave side elements alone
- Stick to strong enemies
- Do not review operation settings
If you just consciously avoid these things,
[Pokémon ZA] can become a quite comfortable and interesting game.