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[Minecraft] Summary of settings that make screenshots look great | Anyone can easily take “God SS”

“The scenery is beautiful, but it doesn’t look good in screenshots…”
“Why do other people’s Minecraft SS look so good?”

Actually, the difference in screenshots is determined by the “settings” rather than the architectural ability.

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In this article,

  • Basic settings that can also be done in vanilla
  • Recommended settings that instantly change the atmosphere
  • Adjustment points when using MOD/shader
I will explain

all at once.

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The contents can be imitated immediately from today, so it is a must-see for screenshot fans, video fans, and players who value atmosphere.


What people whose screenshots look great always do

Summary screenshots have something in common.

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  • The screen is not too dark
  • Visibility is clear
  • Be conscious of light source and time of day

First of all, it is important to set the settings before operation and sense.


① First, basic settings (vanilla version)

Set drawing distance to near maximum

  • Recommended: 16-24 chunks
  • The depth of the scenery appears all at once

* If it’s heavy, don’t force it.

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Adjust brightness (gamma)

  • Too bright → flat
  • Too dark → information is lost

Slightly brighter is best
It makes a difference in caves and evening SS.


Lower viewing angle (FOV)

  • Recommendation: 60~70

A wide FOV tends to be distorted and
tends to look cheap in screenshots.

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② Erase the UI/display to create a “photographic” feel

Hide HUD

  • Hide UI with F1 key

Just by doing this
**Changes to “Game screen → Photo”**.


Also remove crosshair

  • The presence of + in the center reduces the sense of immersion

Required in combination with F1.

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③ Time of day and weather are extremely important

Recommended times

  • Morning: soft and bright
  • Evening: Strongest (shadow and color)
  • Night: If you have a shader ◎

When in doubt, choose evening.


How to use weather

  • Sunny: the royal road
  • Rain: Emphasis on atmosphere
  • Fog: Fantasy

When combined with scenery MOD, the destructive power will increase.

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④ MOD settings often used by screenwriters

OptiFine settings

* Although it is a lightweight MOD, it is a treasure trove of beautiful settings.

Recommended items:

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  • 雲:OFF
  • 空:HE
  • Tree shaking: ON
  • Water clarity: High

Just erase unnecessary elements to tighten up the screen.


Dynamic Surroundings

  • Fog
  • Ambient Sound

Visual + Atmosphere Increases immersion.

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⑤ Look settings when using shader

For SEUS etc.

The key is not to get too excited.

  • Shadow: a little weak
  • Saturation: Moderate
  • Bloom: Low to Medium

Natural-looking settings look best.

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⑥ Tips on shooting angles (super important)

Diagonally from the front

  • Add a slight angle
  • Be aware of height differences

This alone gives it a three-dimensional effect.


Change the height of the viewpoint

  • Gross the ground
  • From a slightly higher place

The trick is to remove it from other people’s perspective.

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⑦ Little tricks that instantly give you a sense of work

  • Insert trees, flowers, and fences in the foreground
  • Do not photograph the light source directly
  • Add a shadow to the screen

With just this,
it becomes a “that-like SS”.


Common NG settings

  • Brightness MAX
  • FOV too wide
  • Keep HUD displayed
  • Photographed only at midday

This is the majority of the reasons why “even though it is beautiful, it doesn’t look good”.

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Summary | Screenshots are 80% settings, 20% sense

Whether or not the screenshot looks good is determined by

  • Special architecture
  • Advanced MOD
It depends more on
settings and shooting method than

.

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First of all,

  1. Hide UI with F1
  2. Lower FOV
  3. Photo taken in the evening

Try only these three.
With just that, you will be able to take different game level screenshots

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