In Dead by Daylight,
Nurses have been treated as one of the “strongest killers” for many years.
On the other hand, what is always talked about as a set is
- Nurses are required to use a PC
- Cannot be used properly in CS
- Nurse = Mouse operation required
.
Then why is it that
only nurses are said to be “PC-based”?
In this article,
- Special difficulties for nurses
- Operation differences between PC and CS
- Why is the difference wider than other killers
.
Conclusion: Nurses are special killers whose “operational accuracy = strength” is directly linked
In conclusion,
Nurse is a killer who is easy to say that it is PC-based for the following reasons.
- The accuracy of viewpoint operation directly affects the winning rate
- The tolerance for mistakes is extremely narrow
- The parts that can be deceived with other killers cannot be deceived
That is,
Differences in operating devices are a killer that manifests as performance differences
That’s a nurse.
Why the basic structure of the nurse is “suitable for PC”
Reason 1: Blink is the same as camera operation
The nurse blinks
- Moving direction
- Moving distance
- Landing place
Everything relies on
viewpoint (camera) manipulation.
If it is a normal killer, then
- Stick for movement
- Attack is a button
and
are different, but nurses are different.
- Flies in the direction you look
- Accuracy changes depending on the speed of viewing
At this point,
the structure favors mouse operation.
Reason 2: Too much precision in fine adjustment is required
The important thing about nurses is
- Better than long-distance blink
- Short-range fine tuning
It is.
In particular,
- Through the window
- Banli
- Immediately after turning
In
- A few centimeters of deviation
- A momentary delay in perspective
becomes an attack error as it is.
With a mouse
- Instant adjustment on the wrist
- Aim with points
On the other hand, in the controller,
- Gradual input
- Return is likely to be delayed
This difference adds up.
Reason 3: Turning countermeasures are extremely difficult
Used by survivors,
- Spin
- Feint
- Sudden change of direction
,
Nurse is a killer who bets everything on the blow after blinking.
- Miss attack
- Fatigue sets in
= Almost guaranteed to keep a distance
On PC
- Turn around immediately when turning
- Follow with mouse
is possible, but in
CS,
- Input is not in time
- Too much perspective
Accidents like this occur frequently.
Why is it different from other high difficulty killers
Differences between Bright and Huntress
To the killer that is often compared,
- Bright
- Huntress
There are
Nurses, but nurses are definitely different from them.
For Bright
- The route is determined to some extent
- Can be covered by positioning
For Huntress
- Timing can be adjusted by charging throw
- It is not instant death even if removed
The nurse is
- Failure is guaranteed the moment you remove it
- Nearly impossible to recover
For this reason,
Operation errors = a disadvantage.
Why CS nurses tend to feel “tough”
Fatigue time becomes a mental burden
The nurse is
- Blink failure
- Attack mistake
Fatigue occurs every time.
Since errors tend to increase in CS,
- I can’t do anything due to fatigue
- Very few attack opportunities
This situation tends to occur.
As a result,
- Nurses are weak
- It’s impossible for me
This gives a strong impression.
Limits of sensitivity settings
Sensitivity adjustment is also possible in the CS version, but
- Uncontrollable at high sensitivity
- If the sensitivity is low, it cannot respond to turning
There is a dilemma.
Like a PC
- DPI
- Mouse sensitivity
- In-game sensitivity
cannot be finely divided and adjusted is also a reason why it is not compatible with
nurse.
Is there still any point in using nurses in CS?
Conclusion: Resolve and perseverance are required
CS nurse is
- Clearly disadvantageous
- Very high learning cost
But
It’s not impossible.
However,
- Find the winning percentage
- Play without stress
If that’s your goal,
another killer is more realistic.
Summary of the real reasons why nurses are said to be prerequisites for PC
- Blink depends on viewpoint operation
- Fine adjustment accuracy is extremely important
- Tolerance for mistakes is too narrow
- Differences in operation lead to differences in performance
These four points overlap,
The reputation that only nurses are “PC-based” has become established
You can say.
Finally: Nurses are environment-dependent killers
The nurse is
- Player skills
- Map understanding
- Operating environment
Demands everything,
A very peaky killer.
With a PC, you can get the most out of its performance, but with CS, you need to be prepared accordingly.
“Should I use a nurse?”
- What do you want from playing DbD
would be the choice with the least regret.