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[Resident Evil Requiem] Latest showcase update | Thorough explanation of Leon’s reappearance, dual protagonists, and evolved fear expressions

This article is a translation of the following Japanese article:

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Introduction | Direction shown by showcase follow-up

The latest showcase of Capcom’s latest work in the popular survival horror series
Resident Evil Requiem has been released and is attracting a lot of attention among series fans.

Although the full details of the official story were not revealed in this video,
We could confirm the direction this work is aiming for and many elements that give us a strong sense of connection with previous works.

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Author: “I feel that this showcase was more about showing the idea of the work than the amount of new information.”


The meaning of Leon S. Kennedy’s reappearance

Return of the series’ iconic characters

One of the most notable aspects of the latest showcase was
The reappearance of Leon S. Kennedy.

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Leon has always played an important role in works that marked a turning point in the series, including Resident Evil 2, 4, and 6.

The fact that Leon is once again on the front lines suggests that
this work is not just a new title, but a work that is conscious of the entire series.

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Author: “The choice to release Leon seems to be evidence that Capcom is trying to depict the history of biotechnology itself.”


Game quality as seen from Leon’s depiction

Leon in the video
is portrayed as a calmer and more experienced person than ever before.

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  • Assess the situation
  • Battle description using guns
  • Feeling of tension based on the premise of acting alone

From these, it is highly likely that this work will provide a
play experience that combines action and tactics.


The role of new protagonist Grace Ashcroft

Existence as a new player perspective

In “Resident Evil Requiem”, a new protagonist named Grace Ashcroft appears in addition to
Leon.

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She is not an experienced person in the series, and
is thought to have the “perspective of the average person” who faces the fear of the unknown.

Author: “I get the impression that Grace is designed to represent the player’s own fears and confusion.”

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Character central to horror production

In the showcase video,

  • Description of reactions to noises
  • Actions based on escape
  • Deployment to survive with limited means

The emphasis was on pure horror elements, such as

.

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This is a production similar to “Bio7” and “RE:2,” and it is highly likely that Grace is responsible for the “fearful experience” that is the origin of the series.


Narrative brought about by dual protagonist structure

Deepness of the story through different perspectives

In this work, the story is told through
two contrasting protagonists, Leon and Grace.

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  • Leon’s perspective: The choice of those who are prepared to fight
  • Grace’s perspective: The fear of getting closer to the truth while running away

By portraying the same incident from different perspectives,
players will have the experience of piecing together fragmentary information.

Author: “I feel like I’m trying to show an ‘overall picture of the biological world’ that cannot be depicted from a single perspective.”

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Balancing return to origins and evolution

Evolution of expressive power with RE engine

In the latest video,
we can see that elements such as darkness, light sources, and environmental sounds have been created in great detail.

  • Invisible fear
  • Presence that approaches with just sound
  • Camera work that arouses anxiety

These are not just graphic improvements, but
designs that directly affect the player’s psychology.

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Designed to be “scary” rather than “scared”

In recent years, there have been many action-oriented works in the bio-series, but
Requiem once again focuses on the action.

  • Yujiu management
  • Escape Judgment
  • Tension of exploration

It looks like they are steering towards a design that enjoys fear itself.

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Author: “My impression is that the structure of “getting scared yourself” instead of “being scared” has returned.”


Release date and future highlights

According to the information known at this time,

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  • Release date: Scheduled for February 2026
  • Compatible models: PS5 / Xbox Series X|S / PC and others

For detailed game system and volume,
Please wait for additional showcase and trial version information in the future.


Summary | What is “Resident Evil Requiem” trying to depict

What we learned from the latest showcase updates is

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  • Return of Leon, the symbol of the series
  • Redefining the horror experience with a new protagonist
  • Achieving both a return to origins and modern evolution

This is a work that reconsiders the question of “What is Resident Evil?”.

Author: “As the title Requiem suggests, this work is a requiem for the past work, and at the same time may be a declaration for the next era.”

The evaluation will change depending on future reports, but
At least for now, there is no doubt that this is one of the most ambitious works in the series.