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[Resident Evil Requiem] What will change in the latest work? Content and system predictions based on the flow of the series

This article is a translation of the following Japanese article:

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“Resident Evil Requiem” is a title that is attracting a lot of attention among series fans and horror fans,
despite the fact that official announcement information is still limited.

The reason is simple.

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  • Biohazard is a series created with “flow”
  • The direction of the latest work is clear
  • It’s almost time to move on to the “next stage”
It is from

.

In this article,

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  • The flow of the Resident Evil series so far
  • Trends that can be seen from recent works (RE2-RE4, Village)
  • Changes likely to occur in Requiem
  • Game/story predictions
We will logically consider

based on past works.

*This is just a prediction article, and we do not make any definitive predictions.

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① Biohazard has evolved through “swinging back”

First of all,
The Resident Evil series changes direction every time due to “backlash”.

A simple overview of the past

  • First generation ~ 3: Survival horror with an emphasis on exploration
  • 4~6: Shift towards action
  • 7: Horror regression (first person)
  • RE2・RE3: Return to Origin + Modernization
  • Village: A combination of horror and action

That is,

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Adjust the excessive direction in the next work

This series has a very easy-to-understand flow.

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If you think about this law, you can also see where Requiem stands.


② Village’s “problems” provide hints for the next work

Village is a highly acclaimed work, but
there were also some points raised.

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The points that are often mentioned are:

  • Higher action weight
  • Intense horror production
  • The second half is more refreshing

It is.

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This is not a bad thing in itself, but
This is an area where the series went too far.

Therefore, in Requiem,

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Reinforcing elements that faded in Village

It is considered highly likely.

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③ What the title “Requiem” suggests

The word Requiem is not a name chosen solely for its cool appearance.

The possible meanings of this title are

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  • The end of past characters
  • The end of an era
  • The end of a big story

It is.

In particular,

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  • Comprehensive financial results in the RE Engine era
  • Farewell to old characters
  • Bridge to new series
There is a high possibility that it will be positioned as

.


④ Story prediction: Possibility of returning to individual perspective

Recent bio is

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  • Worldwide incidents
  • A huge conspiracy
  • Organization-to-organization conflict

has been emphasized.

But
Requiem again

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“Fear of personal involvement”

You can expect the focus to return to

.

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The reason is as follows.

  • Reasons why RE2 and RE7 were highly rated
  • A trend that emphasizes the player’s sense of immersion
  • Measures against dilution of horror due to large scale

That is,

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  • The stage is limited
  • Fewer characters
  • Mainly unknown threats
The

structure is most likely.


⑤ Game system prediction: Combat will be “suppressed”

The big thing that changes with Requiem is
Battle position.

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The expected direction is

  • Ammo is always in short supply
  • Not based on annihilating the enemy
  • More options to run away or hide

There is a possibility that the design will be closer to RE2 remake.

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This is

  • Intensify the horror experience
  • Return to players who are used to action
  • Adjustment of threshold for new players
It is also reasonable in the sense of

.

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⑥ Is the perspective first or third person?

This is the most controversial part, but
As expected,

Third person base + some first person direction

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I think

is the most likely.

As a reason,

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  • High degree of perfection of RE engine third person
  • You can emphasize character expression
  • Horror effects can be locally strengthened

This is because
the range of expression is wider than first-person only.


⑦ Character predictions

Considering the title Requiem,

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  • Completely new protagonist
  • Old characters are supporting characters or records only
  • Direct succession is minimal

It is highly likely.

In particular,

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“Ending someone’s story”

If there is a development,
it will be an impressive work for longtime fans.

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⑧ Requiem’s desired position

Overall,
Resident Evil Requiem is…

  • Not a flashy innovation
  • However, very important “adjustment work”
  • Foundation for next generation bio
There is a high possibility that it will be

.

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More than sales

  • Series direction
  • Origins of horror
  • Organizing worldview
It is expected that the work will prioritize

.

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Summary|Resident Evil Requiem is a “quiet turning point”

Resident Evil Requiemは、

  • Horror return
  • Focus on individual perspective
  • Organizing and dividing the story
There is a high possibility that it will be a work that supports

.

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If you are expecting flashy action or large-scale battles,
you may feel unsatisfied.

However,

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“What was fear?”

If it becomes a work that forces us to confront

once again, it will be one of the most memorable works in the
series.

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