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[Rust] Why is it called a crap game? A thorough explanation of the reasons why beginners do not become established

Rust is a popular survival game that consistently maintains the highest number of simultaneous connections on Steam.
But at the same time,

“Rust is a crap game”
“We refuse beginners too much”
“It’s too unreasonable”

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It is also a game that has a lot of negative reviews such as

.

Why does Rust have such mixed reviews?
In this article, I will thoroughly explain the reasons why Rust is called a shitty game, not based on emotional theory, but from the perspective of game structure, design philosophy, and player culture.

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Rust’s premise structure makes it easy to be called a “crap game”

The first thing to understand is that
Rust was built from the beginning as a unfriendly game.

  • PvP prerequisites
  • All loss assumption
  • Helping of each other is not recommended
  • Knowledge gap becomes strength

While many games are “designed to protect beginners,”
Rust is designed with the premise of not protecting beginners.

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At this point, people who don’t like the game are easily judged as shitty.


The biggest reason why beginners quit immediately: Game nature that assumes all losses

This is Rust’s biggest feature and biggest dissatisfaction.

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  • All equipment disappears when you die
  • If the base is destroyed, assets are zero
  • You will be attacked even when you are offline

Many beginners

“A game where you gradually become stronger”

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Start Rust by imagining a

.
But in reality,

“A game where you lose everything in an instant”

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It is.

This gap directly leads to the evaluation that
Unreasonable = crappy game.

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Why beginner hunting is rampant

There are a lot of beginner hunts in Rust.
This is not just a question of the player’s personality.

Why beginners are targeted

  • No resistance
  • Have all equipment
  • Bad base design
  • Easy to predict behavior

In Rust,
Aiming at weaker opponents is the most efficient.

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Moreover,

  • No penalty for defeating beginners
  • Rather resource efficient

For this reason,
novice hunting occurs structurally.

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Psychological damage caused by base destruction (raid) to beginners

Rust is based

  • Takes hours to build
  • Consumes a large amount of resources
  • Feeling attached to it as a base for living

Despite that,

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  • Destroyed within minutes
  • Completely destroyed while offline
  • When you wake up, there’s nothing left

This happens on a daily basis.

Beginners,

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“My efforts were meaningless”

It’s easy to feel,
and it becomes an intense crap game experience.

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The problem of too much knowledge game

In Rust, more than operating skills, amount of knowledge is directly connected to strength.

  • Base shape
  • Door orientation
  • How to hide resources
  • Map understanding
  • Gun recoil control

If you don’t know these things,
you won’t be able to close the gap between a veteran and a beginner.

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And in-game.

  • Not enough tutorials
  • Learning from mistakes can be fatal

Because of this,
beginners keep losing without even knowing what went wrong.

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Reason why people are said to have low level of citizenship

Rust is often said to be unpopular.

  • Violent remarks
  • ;actage
  • Insulting a corpse
  • Senseless destruction

However,
this is not just a player’s temperament.

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Why Rust’s design is ruining civil society

  • There is no harm in interfering with others
  • Other people’s misfortune becomes your gain
  • There are many situations where betrayal is more advantageous than cooperation

This creates an environment in which
the theory of natural goodness does not apply at all.

As a result,

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“Games that make people scary”
“Your personality becomes bad”

Many people feel this way, which leads to
rating it as a shitty game.

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Time constraints are extremely tight

Those who take the time to learn Rust have an overwhelming advantage.

  • You can log in for a long time
  • Can support night raids
  • Farm amount makes a difference

For working adults and light class people,

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  • All loss while sleeping
  • If you’re busy, there’s nothing left

The structure feels like
a game where your efforts are denied.


Is Rust really a crap game?

If you read this far,
It may seem like a complete crap game.

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However, it is true that Rust has remained popular for many years.

Why Rust is valued

  • An unusually high sense of accomplishment when you survive
  • A human drama is born
  • Every wipe tells a new story
  • A sense of tension that cannot be experienced in other games

Rust is
a game of extreme stress and extreme pleasure.

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Who is Rust suitable for and who is not suitable for it

Suitable for people

  • You can laugh and accept all losses
  • I like trial and error
  • I like PvP and psychological warfare
  • You can take your time

Not suitable for people

  • I want to accumulate efforts
  • I want to relax and play alone
  • I don’t like unreasonableness
  • You can only play for a limited time

Things to avoid bad game reviews

If you want to start using Rust,
the following things are very important to be aware of.

  • Act with the assumption that you will lose
  • The base is a consumable item
  • Equipment is disposable
  • Don’t trust people

If you start without understanding this,
you will almost certainly feel like it’s a crap game.

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Summary: Rust is “the game that people choose the most”

  • Rust is not beginner friendly
  • Harsh design with all losses and PvP premise
  • There is some validity to the crappy game reviews
  • But for those who like it, it’s a unique game

Rust is
more of a “testing environment” than a game.

It’s natural that there are many people who don’t like it, but
This is also the reason why people who are addicted to it can’t get out of it.

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