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[Minecraft] How to create a Litematica blueprint | How to create a schema for your own architecture

When using Litematica,
What many people want to do as the next step is

  • I want to make my own architecture a blueprint
  • I want to reproduce the same architecture in another world
  • I want to create a schema for multiplayer and distribution

This is “Create a blueprint (schematic)”.

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In this article,

  • Steps to create a blueprint with Litematica
  • Points that are likely to fail
  • Practical tips from architects
A complete explanation of

for beginners.

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What is Litematica Blueprint?

Litematica blueprints are
**files (.litematic) that store architectural data**.

If you have this blueprint,

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  • You can build the same architecture in another world
  • You can share your architecture with others
  • You can reproduce large-scale architecture as many times as you like
The state will be

.


What you need to create a blueprint

The following must be installed in advance.

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  • Fabric
  • MELib
  • Litematics

※ Litematica alone does not work
※ Forgetting to insert MaLiLib is the most common mistake


Preparation before creating blueprints

① Complete the architecture

You can make it in the middle, but
It is better to do it after it is completed to prevent it from shifting or chipping.

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② Delete unnecessary blocks

  • 足場
  • Temporary block
  • Working pillar

If these remain
they will also be included in the blueprint.


How to make a blueprint [Basic steps]

Step 1: Set area selection mode

  1. M key opens Litematica menu
  2. Select “Area Selection”
  3. Click “New Selection”

You are now in range specification mode.

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Step 2: Specify the start and end points

  • Left click: Starting point (1st point)
  • Right click: End point (2nd point)

Make sure that the entire building is
completely enclosed.

Common mistakes

  • Insufficient height
  • One block is missing on the ground side

→ Please note that it is difficult to understand at first glance

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Step 3: Save the schematic

  1. Mキー →「Save Schematic」
  2. Enter name
  3. Execute save

This will create a
.litematic file.

The save destination is the
.minecraft/schematics folder.

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How to check if the blueprint is correct

This is a must-do check.

  1. Load the blueprint once
  2. Overlaid with original architecture
  3. Check for missing or misaligned parts

If the blue/red display does not appear, it is OK.

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Tips for creating blueprints from architects

Tips 1: Leave some white space

If you enclose it at the last minute,

  • Cut out
  • Display deviation

will be easier to wake up.

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It is stable to leave 1-2 block margins.


Tips 2: Be aware of the direction

The blueprint has an orientation (north/south).

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  • No problem if rotation is assumed
  • Be sure to check if the orientation is fixed

I often find myself saying, “It was in the opposite direction…” afterwards.


Tips 3: Create a split schema

For large buildings,

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  • Exterior
  • Interior
  • Decoration
It will be easier to use if you change

to separate schema.


Notes when creating survival blueprints

When using for survival,

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  • Are there any blocks that are unavailable?
  • Are there too many decorative blocks
Let’s check

.

By looking at the **Material List**, you can determine whether
it is realistic.

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Common problems and solutions

Some parts are missing from the blueprint

→ Range specification mistake
→ Recheck height/edge

Cannot save

→ Write permission
→ MOD version mismatch

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Can be loaded, but is out of sync

→ The origin position is shifted
→ Check the reference point of the blueprint


Points to consider when distributing and sharing with others

  • Write version notation
  • Specify any required MODs
  • Write the purpose of use (survivability)

With just this,
the troubles will be drastically reduced.

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Compatible MODs

This is a MOD that is compatible with blueprint creation.

  • MiniHUD (center/height confirmation)
  • WorldEdit (groundwork creation)

Design → Modify → Re-save becomes smoother.

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Summary|If you can create blueprints, the range of architecture will expand at once

Once you can create blueprints with Litematica,

  • Architectural reuse
  • Distribution and sharing
  • Stabilization of large-scale buildings

Everything is possible.

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It may seem difficult at first, but
Once you get used to it, it will take less than 5 minutes.

Try it out with a small building first,
and gradually try larger designs.

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